Press release
Global MMO Games Market Expected to Reach US$ 26.65 billion by 2025 at a CAGR of 10.2% | Activision Blizzard, Electronic Arts (EA), Giant Interactive Group, NCSOFT
Global MMOG market is expected to grow from US$ 10.32 billion in 2015 to US$ 26.65 billion by 2025 at a CAGR of 10.2% between 2015 and 2025.Massively Multiple Online Gaming (MMOG) has been also witnessing this market trend that uses game design strategies to optimize user engagements. This is popularly known as Gamification. The emergence of gamification has led to creation of virtual world for the gamers where they get virtual economy, trade, currency and real time situations to deal with. With the help of gamification the developers successfully keep the players engaged into the game and also encourages them to spend more real money in order to receive the benefits over the games. This strategy has also facilitated the MMO game developers and publishers to generate more revenue by retaining old players along with attracting other people to get involve into these games.
Get Sample copy at https://www.premiummarketinsights.com/sample/TIP00003691?source=OpenPR-HM
The report focuses on an in-depth segmentation of this market based by genre, platform and revenue model. The geographic segmentation of the report covers five major regions including; North Americas, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America (SA). The regional market has been further bifurcated by respective countries. By revenue model free-to-play gaming market accounted for the largest share of the MMOG market in 2015; whereas, APAC region is expected to grow at the highest CAGR during the forecast period.
The report aims to provide an overview of global MMOG market with detailed market segmentation. Also, it analyzes the current MMOG market scenario and forecasts the market till 2025. The report covers market dynamics effecting the market during the forecast period. Furthermore, the report analyzes the competitive scenario, geographic trends, and opportunities in the markets with respect to all geographic regions. The report also includes the detailed company profiles of the key players in the market along with their market strategies. The report also provide porter's five forces analysis and SWOT analysis for all company profiled in the report.
Inquire for Report at https://www.premiummarketinsights.com/inquiry/TIP00003691?source=OpenPR-HM
Companies like Activision Blizzard and Electronic Arts are massively participating in media and promotional events that are further leading to growth in awareness and consumption of the games. Some of the other factors impacting the growth of this market are growth in development of hardware platforms like PlayStation, XBOX360 and Wii U. Emerging gamification and virtual currency are also some of the factors influencing the growth of this market during the forecast period.
Some of the key players of MMOG market include Activision Blizzard, Inc., Electronic Arts (EA), Giant Interactive Group Inc., NCSOFT Corporation, Ankama, NEXON Co., Ltd., Gamigo AG, Tencent Holdings Limited, Jagex Games Studio and Ubisoft Entertainment SA among others.
Table of Contents:
1 Introduction
2 Key Takeaways
3 MMO Games Market Landscape
4 MMO Games Market Key Industry Dynamics
5 MMO Games Market Analysis- Global
6 MMO Games Market Revenue and Forecasts to 2025 Genre
7 MMO Games Market Revenue and Forecasts to 2025 Platform
8 MMO Games Market Revenue and Forecasts to 2025 Revenue Model
9 MMO Games Market Revenue and Forecasts to 2025 Geographical Analysis
10 Industry Landscape
11 Competitive Landscape
12 MMO Games Market, Key Company Profiles
13 Appendix
Purchase this Premium Research Report at https://www.premiummarketinsights.com/buy/TIP00003691
Contact Us:
Call: +1-646-491-9876
Email: sales@premiummarketinsights.com
Premium Market Insights is a one stop shop of market research reports and solutions to various companies across the globe. We help our clients in their decision support system by helping them choose most relevant and cost effective research reports and solutions from various publishers.The market research industry has changed in last decade. As corporate focus has shifted to niche markets and emerging countries, a number of publishers have stepped in to fulfil these information needs. We have experienced and trained staff that helps you navigate different options and lets you choose best research solution at most effective cost.
Pune, India
This release was published on openPR.
Permanent link to this press release:
Copy
Please set a link in the press area of your homepage to this press release on openPR. openPR disclaims liability for any content contained in this release.
You can edit or delete your press release Global MMO Games Market Expected to Reach US$ 26.65 billion by 2025 at a CAGR of 10.2% | Activision Blizzard, Electronic Arts (EA), Giant Interactive Group, NCSOFT here
News-ID: 1751867 • Views: β¦
More Releases from Premium Market Insights
The Future of HVAC: Trends and Innovations
The Europe HVAC System Market HVAC system market was valued at US$ 50,772.07 million in 2022 and is expected to reach US$ 1,25,024.86 million by 2030; it is estimated to grow at a CAGR of 11.9% from 2022 to 2030.
ππ«ππ πππ
ππ¨ ππ§π¨π° ππ¨π«πβ https://www.businessmarketinsights.com/sample/BMIRE00026922?utm_source=OpenPR&utm_medium=10694
Rise in Demand for Energy-Efficient Solutions Fuel the Europe HVAC System Market
Greenhouse gases are the primary sources of global warming and climate change. These gases absorbβ¦
Automated External Defibrillators Market New Business Opportunities and Investme β¦
The Automated External Defibrillators Market is estimated to reach US$ 2,207.94 million in 2030 from US$ 1,556.21 million by 2030; the market is projected to record a CAGR of 4.5% from 2022 to 2030.
Some of the key driving factors for the automated external defibrillators market growth are the increasing prevalence of cardiovascular diseases and rising training and awareness programs on automated external defibrillators. However, performance issues related to automated externalβ¦
Hydrolyzed Collagen Market Types and Applications, Industry Drivers, Future Dema β¦
The Hydrolyzed Collagen Market was valued at US$ 946.43 million in 2022 and is projected to reach US$ 1,322.60 million by 2028; it is expected to register a CAGR of 5.7% from 2022 to 2028.
Various end-use industries are adopting business expansion strategies and scaling production capacity to provide better customer satisfaction. For instance, in July 2020, Rousselot and Giusto Faravelli announced a distribution partnership in Italy, effective from October 2020.β¦
Aroma Ingredients Market Expectations & Growth, Trends Highlighted Until 2028
The Aroma Ingredients Market was valued at US$ 5376.90 million in 2021 and is projected to reach US$ 7692.62 million by 2028; it is expected to grow at a CAGR of 5.2% from 2021 to 2028.
Aroma ingredients are basically isolates of naturally sourced ingredients or chemically produced and are used as ingredients to add aromas or fragrance to various cosmetic and personal care products.
Based on product type, the global aromaβ¦
More Releases for MMO
MMO Dimensionally Stable Anode Market Size Report 2025
On Jul 15, the latest report "Global MMO Dimensionally Stable Anode Market 2025 by Manufacturers, Regions, Types and Applications, Forecast to 2031" from Global Info Research provides a detailed and comprehensive analysis of the global MMO Dimensionally Stable Anode market. The report provides both quantitative and qualitative analysis by manufacturers, regions and countries, types and applications. As the market is constantly changing, this report explores market competition, supply and demandβ¦
Global Mmo Games Market Size by Application, Type, and Geography: Forecast to Mm β¦
USA, New Jersey- According to Market Research Intellect, the global Mmo Games market in the Internet, Communication and Technology category is projected to witness significant growth from 2025 to 2032. Market dynamics, technological advancements, and evolving consumer demand are expected to drive expansion during this period.
The market for massively multiplayer online games has grown significantly due to improvements in gaming technology, expanding internet usage, and growing consumer demand for immersiveβ¦
Global MMO Games Market Analysis and Forecast, 2022-2028
The global MMO games market is expected to reach a value of US$ 28 billion by 2028, growing at a CAGR of 10% during the forecast period 2023-2028.
Market Scope and Report Overview
According to a deep-dive market assessment by RationalStat, the global MMO games market has been analyzed on the basis of market segments including type, application, and geography/regions (incl. North America, Latin America, Western Europe, Eastern Europe, Middle East &β¦
MMO Games Market Report 2018: Segmentation by Product (MMO Role Play Games (MMOR β¦
Global MMO Games market research report provides company profile for Nexon, Gamigo AG, Tencent Holdings, Jagex Games Studio, Sony Online Entertainment, Activision Blizzard, Electronic Arts (EA), Giant Interactive Group, NCsoft Corporation, Ankama and Others.
This market study includes data about consumer perspective, comprehensive analysis, statistics, market share, company performances (Stocks), historical analysis 2012 to 2017, market forecast 2018 to 2025 in terms of volume, revenue, YOY growth rate, and CAGRβ¦
Global MMO Games Market Size, Status and Forecast 2022
This report studies the global MMO Games market, analyzes and researches the MMO Games development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like Activision Blizzard, Electronic Arts (EA), Giant Interactive Group, NCsoft Corporation, Ankama, Nexon, Gamigo AG, Tencent Holdings, Jagex Games Studio, Sony Online Entertainment, Ubisoft Entertainment SA, Riot Games, Valve Corporation, Wargaming.net, NetEaseβ¦
Platinum & MMO Coated Anodes
Electrolytic production of chromic acid
Ti Anode Fabricators Pvt Ltd., India offers Platinized Titanium Anodes and Platinized Niobium Anodes for Electrochemical and Metal Finishing Industries. Applications are, Cathodic Protection, Electroforming, Electro dialysis, Electro winning and Refining of metals, Electrolytic recovery for precious and base metals, Electro synthesis of Inorganic & Organic chemicals.
Tiaano, an Indian specialist in designing, manufacturing, installing and maintaining Sewage Treatment Plants, using electrolytic techniques. The electrolytic sewage waterβ¦