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Gaming Accessories Market Is Expected To Grow At A CAGR Of 12.3% During 2022-2028

Gaming Accessories Market Is Expected To Grow At A CAGR Of 12.3%

Market Overview:
The global Gaming Accessories Market was valued at USD 8.70 billion in 2021 and is expected to reach USD 19.60 billion by the year 2028, at a CAGR of 12.3%.

The pandemic's impact on the gaming accessory industry is negligible. The COVID-19 epidemic had a significant influence on the global economy, and many businesses stopped making and selling other gaming equipment as a result. Additionally, numerous gaming establishments have been forced to close for an unforeseen period of time due to government rules on social distance, lockdown restrictions, and regular industry shutdowns. The global market has suffered as a result of this factor. A gaming accessory is a piece of hardware that either improves the gaming experience or is required to use a video game system. Web cams, joysticks, controllers, and headphones are a few examples of video game peripherals.

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Market Dynamics:
Driver:
The introduction of new gaming content with high graphic requirements has a significant impact on the growth of the gaming accessories market. The move from console gaming to on-demand visual entertainment has already started. Microsoft has unveiled the Xbox Series X. (the successor of its range-topping Xbox One X gaming console). It will include significantly more advanced technologies, including support for variable refresh rate gameplay, 4K gaming at up to 120 frames per second, and 8K monitor compatibility. The market possibility for gaming accessories is also greatly influenced by the declining costs of these items. Additionally, the expansion of e-sports leagues and the rise in professional gamers create a lucrative prospect for the market for gaming equipment.

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Opportunities:
The market is dominated by home consoles, with companies like Sony, Microsoft, and Nintendo dominating. Along with its PS5 next-generation console, Sony unveiled a whole line of accessories, including a new controller, headset, controller stand, and media remote. The market for gaming accessories will expand over the forecast period due to the rising demand for gaming consoles.

Market Segmentation
Segmentation Insights
According to the Product Type, segmentation of the global gaming accessories market is dominated by products such as Gamepads/Joysticks, Gaming Keyboards, Gaming Headsets, etc. In the gaming industry, gamepads are to hold significant demand in the market. There has been also seen a significant rise in demand for products such as gaming keyboards, headsets and VR devices due to the rise in the number of gamers and streamers.
• Gamepads/Joysticks
• Gaming Keyboards
• Gaming Mice
• Gaming Headsets
• Virtual Reality Devices

According to the Device Type, gaming accessory segment goes with the PCs which is a most favorite choice among the gaming fans along with the Gaming consoles which have witnessed a steady rise in demand, due to rise in the number of gamers and technological advancements over the last few years. Smartphones are also a part of this segment which are now considered as handheld gaming devices along with some additional accessories. Smartphone gaming increased in the past couple of years. Throughout the globe there was a development of an average of 1.5 million mobile game players in 2020 globally.
• PC (Desktop and Laptop)
• Gaming Consoles
• Smartphones

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Regional Insights
In the global gaming accessories market, a large portion of revenue share is covered by the North America. As per ESA 2020 study, around 214 million and more people in the United States play video games one hour or more per week. Though, the fast internet speed has also been one of the crucial factors in the growth of online gaming in the United States. Some sources also show that after the outbreak of COVID-19, the number of Google searches for game consoles increased in Canada, this all factors together makes North America give a favorable condition for gaming industry to grow.

European countries are also witnessing a considerable growth in the gaming industry, for instance, games for smartphones and tablets gained popularity in Germany in 2020, sales with game apps for smartphones and tablets increased by 23% as compared to 2019.

Speaking about the Asia Pacific, China is one of the leading countries in the Asia-Pacific regions, which has a growing technological adoption followed by other counties such as South Korea.
Middle East and African gaming industry is a bit of scattered owning various small players.
• North America (U.S., Canada, Mexico)
• Europe (Germany, U.K., France, Italy, Russia, Spain, Rest of Europe)
• Asia-Pacific (China, India, Japan, Singapore, Australia, New Zealand, Rest of APAC)
• Middle East & Africa (Turkey, Saudi Arabia, Iran, UAE, Africa, Rest of MEA)
• South America (Brazil, Argentina, Rest of SA)

Players Covered in Gaming Accessories market are:
• Alienware (Dell)
• Logitech International SARazer Inc.
• Mad Catz Global Limited
• Turtle Beach Corporation
• Corsair Gaming Inc.
• Cooler Master Co. Ltd
• Sennheiser electronic GmbH & Co. KG
• HyperX
• Anker
• Reddragon (Eastern Times Technology Co. Ltd)
• Nintendo Co. Ltd
• Sony Corporation
• SteelSeries
• Microsoft Corporation and other major players.

Key Industry Developments
1. Mad Catz launched RAT DWS, a wireless Gaming Mouse in the beginning of 2021. The mouse is equipped with the hyper-responsive 2 MS DAKOTA mechanical switch and a 16K high-end sensor, and diversified accessories plus, the DAKOTA Mechanical Switch is equipped with the latest signal detection technology, that helps in faster response by any of the two contact points. This technology accelerates the switch response time to within two milliseconds, which is about 60% faster than other mechanical switches.

2. Today many major gaming peripheral companies introduce 60% mechanical keyboards, which are more compact compared to their full-sized versions and have become famous in recent few years for aesthetic and size reasons. Such type of technological advancements is the direct path towards the evolution of gaming and accessories industry.

The report provides precise information about market size, revenue share, drivers, restraints, growth opportunities, challenges, and risks. There are various segments and sub-segments of the market that are covered in this report, which is a compilation of secondary and primary research, which provides market size, share, dynamics, and forecasts for every segment and sub-segment considering both macro and micro environmental factors.

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Read More Reports:
Gaming Market:
https://introspectivemarketresearch.com/reports/gaming-market/

Wearable Gaming Market:
https://introspectivemarketresearch.com/reports/wearable-gaming-market/

Gaming Headset Market:
https://introspectivemarketresearch.com/reports/gaming-headset-market/

Wireless Gaming Headsets Market:
https://introspectivemarketresearch.com/reports/wireless-gaming-headsets-market/

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Introspective Market Research (introspectivemarketresearch.com) is a visionary research consulting firm dedicated to assist our clients grow and have a successful impact on the market. Our team at IMR is ready to assist our clients flourish their business by offering strategies to gain success and monopoly in their respective fields. We are a global market research company, specialized in using big data and advanced analytics to show the bigger picture of the market trends. We help our clients to think differently and build better tomorrow for all of us. We are a technology-driven research company, we analyse extremely large sets of data to discover deeper insights and provide conclusive consulting. We not only provide intelligence solutions, but we help our clients in how they can achieve their goals.

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