Press release
Augmented & Virtual Reality (AR VR) in Gaming Market: The Evolution and Impact
AR & VR in Gaming Market SizeThe global Augmented Reality and Virtual Reality in Gaming market is projected to reach US$ 10,110 million in 2029, increasing from US$ 1,210 million in 2022, with the CAGR of 35.4% during the period of 2023 to 2029.
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By Company
• Zco Corporation
• Samsung Electronics Co. Ltd
• HTC Corporation
• Lenovo
• Acer
• FOVE, Inc.
• Beijing ANTVR Technology CO., LTD
• Pico Interactive Inc.
• LG Electronics
Segment by Type
• Smart Glass
• Head Mounted Displays
• Handheld Devices
Segment by Application
• Private
• Commerce
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1. VR Lens Market: https://reports.valuates.com/market-reports/QYRE-Auto-1A9303/global-vr-lens
2. AR VR Market: https://reports.valuates.com/reports/ALLI-Auto-4H304/augmented-and-virtual-reality
3. Metaverse Market: https://reports.valuates.com/market-reports/QYRE-Auto-13Y7748/global-metaverse
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